Showing posts with label story. Show all posts
Showing posts with label story. Show all posts

8/08/2016

The Top 5 Revision Pitfalls


There's a lot to think about when it comes to revision and self-editing. It's thought well spent, but sometimes the sheer enormity of the task can intimidate you into inaction. The following is a list of the top five self-editing situations that I struggle with, and how I combat them.

1. Bad Timing


Writing is addictive, and finishing a piece is a major victory. Sometimes in the heat of celebration, I want to stay in my newly-created world, and keep honing my language to ensure that readers see that world exactly the way I want them to. And that's when I have to stop myself.

When a piece of writing is still fresh, there are two things that keep you from doing a good job of editing it:

  1. You're still emotionally attached to what you wrote. The high you get when the ideas are flowing is, as I said, addictive. It makes you feel like a God. And therefore, the fruits of your labor are like your children. You love them too much to make sober judgements about them. You're biased in their favor.
  2. When you look at a particular passage, you can still remember what you meant when you wrote it, and that makes it harder to see what you actually said. When we write, our ideas form in nebulous, wordless blobs. We see scenes in our heads, and we feel characters' emotions. Sometimes it's hard to translate that experience into words, and sometimes the words we use to capture it fall short. When your writing is still fresh, all the thoughts you had while creating it are recent memories. While the memory of that experience is still with you, anything you wrote will remind you of it. Therefore, even if the words you wrote are legitimately confusing, they won't be confusing to you, because they simply remind you of the dream you witnessed inside your head. You have to take time to let that dream wither before you are able to see what you actually put on the page. It sounds awful, but it's true.

Waiting too long to edit is just as bad. As a writer, you cultivate the habit of observing the world around you. You look for inspiration everywhere. And that means that the ideas never really stop flowing. Even if writer's block keeps you from acting on them, the ideas never really stop.

Therefore, if you wait too long to edit, you run the risk of moving on in your heart. Your imagination is too preoccupied with shiny new ideas to submit to the drudgery of returning to the old ones. When you wait too long, self-editing becomes a chore.

When you time it right, self-editing--tough as it can be--is a joy. Witnessing your writing improve gives you confidence. Polishing the window into your imagination, giving readers a clearer view of the dreams beyond, is an edifying experience (Like this quote? Click here to tweet it!)

But how do you know when the time is right?

That depends on what kind of writer you are. Some writers work slow--I should know, I'm one of them. Others work relatively fast. Some people balk at challenges like NaNoWriMo; they think it's crazy to try and write a novel that fast. Others seem incredulous that not every writer writes that fast.

In his memoir On Writing, Uncle Stevie recommends about a month to six weeks before you begin editing your new piece. That's a pretty good estimate for most people, but I wouldn't be so unilateral. I'd say you should wait about 50-75% as long as it took you to write the book. If it took you a month, two weeks might be plenty, but once you're pushing three, it's time to get back to it. If it took you a year to write, you might want to wait as much as nine months before you take another look.

Even that ratio might sound ludicrous to you, but hey, there's no universal formula for what works. That's the rule of thumb I try to follow with my own work, and it feels pretty good to me.

2. Laziness


Here's a phrase that makes me cringe every time I hear it:

"The editor will fix it."

An editor is not a car mechanic. Your manuscript is not a black box, whose inner workings are "somebody else's job". That kind of thinking is just lazy.

As a writer, every burden is on you. You're the one who is asking for a piece of the limited, shrinking attention span of mankind. People are busy. Committing time and effort to read your story is a big ask. The burden is on you to make it worth their while. The burden is on you to make it comprehensible.

Editing is your job. An editor is just your sensei. She cannot--and will not--fight your battles for you. She can only train you to fight them better.

Yes, editing is a lot of work. Yes, it's hard to drive yourself, especially if you don't know what you're doing (for help defining the task, check out my editing resources). But if you can't even be bothered to do it, what are your ideas really worth? Laziness in a writer basically advertises that the ideas in their stories aren't worth a second look, even from the author. That's not a very good sales pitch to prospective readers.

Sometimes, laziness works on a smaller scale. Say you have a particular scene that just isn't working out the way you wanted it to. You can't cut it because something important happens. But you just don't like the way the action proceeds. Rewriting it from the ground up seems like a daunting task. Plus, you don't even have any alternative ideas for how the scene could go. Why not just polish up the language and let good enough be good enough?

That's lazy. Don't sell yourself short like that. Don't be a quitter! Is that the kind of author you want to be? Good enough? I doubt it. They don't have a Good Enough Sellers List. If you want to be the best, you're going to have to put in the hard work. If you don't, that's just a sign to readers that you aren't worth their precious time.

3. Perfectionism


This is the one I struggle with most. As you make pass after pass through your manuscript, you tinker with language on the sentence level. Then when you finally read through the whole thing again, you find that some of the micro-changes you made don't make sense on a macro scale. When you edit, you start general and work to the specific, but then when you take a step back, you find you need to dive in again.

It can be maddening. And because I struggle with this, I'm not sure I know how to avoid perfectionism. I sincerely believe in being a tough, intense editor. But at some point you have to move from editing to publishing, or you don't deserve to call yourself an author.

Imagine, if you will, the perfect hamburger. For me, it's a half pound of high-quality beef, cooked charred-rare on a flat-top grill, warm red on the inside, crispy and caramelized on the outside. The bun is a soft brioche roll. It's topped with cheddar, bacon, an over-easy fried egg, lettuce, tomato, and raw red onion. A spread of mayo on the bottom, and a dash of brown mustard on the top, and my perfect hamburger is complete.

The only thing wrong with it is that it doesn't exist. As I write this, the hamburger has failed to materialize in front of me. I'm betting it didn't materialize in front of you either.

What good is a hamburger that is perfect in every way--except that it doesn't exist. There's only one thing wrong with it, but that one thing makes everything else about it moot. If it isn't real, I can't eat it (looking down at my belly, maybe it's better that way...).

That's what your story is if you let perfectionism get the better of you: a perfect burger that doesn't exist. If your story remains unpublished, it doesn't exist, as far as anyone but you knows. So at some point, you're going to have to put it out there. It will not be perfect, no matter how hard you work. The only thing you can hope for is that it's as good as you can make it.

Sometimes I'll tinker with the same sentence over and over, and still be unsatisfied. The moment I realize I've gone back and forth between two possibilities, that's when I drop it and let it be. Da Vinci said it best: works of art are never finished, only abandoned. My only advice for overcoming perfectionism is to look for your signal that it's time to abandon your work. Examine your emotions, and try to find the point where you're just torturing yourself. It's good to torture yourself a little, but know your breaking point, and stop just short of it.

4. Arrogance


As I said above, every burden is on the writer. If a reader can't understand you, or can't enjoy what you've written, the burden is on you to change.

I'm not saying you should change your story every time someone doesn't like it. You can't please everyone. But if you're a smart writer, you know your target audience. Even if it's just one person, you know who you want to please. If you write something and it doesn't please your target audience, nothing is wrong with them. Something is wrong with you.

When I first started writing fiction, I gave my drafts to my wife to read. On several occasions, she would come across a bit of sci-fi terminology she didn't understand, or a scene she couldn't visualize. In my unconscious incompetence, I got angry and told her that she didn't get it because she wasn't a sci-fi nerd. I was expecting her to change to suit me. But that's just not the way the world works. 

Don't be arrogant and assume you can persuade readers to enjoy and understand you. Readers know what they like, or at least they know what they're willing to consider. No matter what you want to write, someone out there wants to read it. Figure out who they are, and find a way to get your writing to them. If you're selling your work to the wrong audience, they won't change to accept you. The burden is on you.

In self-editing, that means taking a close look at the language you use to communicate your imagination. You have to focus on what you actually wrote, not on the images that inspired you to write it. If the words do not cause a reader to imagine what you want them to, then the words must change. You can't get mad when someone can't visualize a scene. You have to write that scene better. If you refuse to put the reader first, they'll simply take the path of least resistance and not read your work.

As an editor, this issue usually comes up when I tell a client a passage they wrote is unclear, and they refuse to change it because "it's a matter of voice." By telling me "oh, that's just my voice", they create an impassable roadblock. Thou shalt not tinker with my voice, they say.

In my opinion, "voice" a cop-out arrogant writers use when they can't explain why they've chosen to word something a certain way. If their wording doesn't get in the way of my understanding, I have no problem with it. But when you use "voice" to fend off harsh realities, you're only hurting yourself. 

Remember, it's not the editor's name on the book. Even if it's in the front matter somewhere, most people won't see it. Think of your favorite book. Do you know the editor's name? Unless it's an anthology, you probably don't. Editing is a thankless job. If an editor tells you something, it's for your benefit, not theirs. Ignoring it only hurts you and your readers.

5. Negativity


I would love to meet the writer that has never struggled with self-doubt. Actually, scratch that, I'd hate to meet them, because they'd have to be a self-deluding ass.

Doubt is natural. A lack of doubt is a sign of naivety or arrogance. Writing is hard, and even if you write well the odds are never in your favor. Even content factories like James Patterson and Nora Roberts probably worry whether their next book will sell.

Every writer has had that moment where they take a step back from their manuscript and think, "This is shit. I'm shit." If you've never felt that way, you probably don't care enough.

The only trouble with listening to your inner editor is that sometimes you listen too well. Drafting is the time to go easy on yourself, and let those ideas flow freely, but when it's time to revise you have to be tough on yourself. You have to let your inner editor loose, and actually listen to the voice that says your writing is bad, because that's the only way your writing can get better. 

But listening to your inner editor doesn't mean you have to take everything he says to heart. It's important to be hard on yourself, but it's also important to maintain a balanced perspective on your writing. If you go too hard, you stop. If you go too easy, you write below your potential.

Your manuscript is not shit. You're not shit. It's a draft. Even the worst draft can be fixed.

Now go do it.

If you're ever feeling down about yourself, just remember that this joker once boasted the top-selling hip hop album of all time:



You will be fine.

7/18/2016

The Seven Heavenly Virtues of Fiction Writing


You hear about the Seven Deadly Sins everywhere, but it's rare to hear about their opposing virtues outside of a church. Heck, even there, it's rare. I went to Catholic church and Sunday school for the first sixteen years of my life, and I found out about the Seven Virtues from Wikipedia.

I won't try to sell you on these virtues as a lifestyle (though most of them are pretty hard to disagree with), but when it comes to writing, we're all guilty of at least one of the Seven Deadlies, at least some of the time, and that means it's good to know the opposing stances. The virtuous writer is likely a happy writer, whether she is successful or not.

The Seven Heavenly Virtues of Writing


Humility


The opposite of pride, humility takes many forms for a writer. First and foremost, humility means never assuming you know everything, or even "enough" (what's "enough" anyway?). Language and storytelling are always changing, so a writer should always be learning, period.

Humility also means submitting to the will of an editor or publisher. While a writer has every right to defend his work, he must acknowledge that there is wisdom in the experience of overseers. A soldier on the ground may think it's wise to ascend the hill in front of him, to attain the high ground. But the General knows that there's an enemy army on the other side, and mounting the hill will invite disaster. 

The editor and publisher have the bird's eye view. In a good writer-editor relationship, there will be times when the writer is right, and times when the editor is right. But it takes a humble writer to see that.

Another form of humility is placing one's own agenda--be it fame, literati recognition, or a soapbox message--second to the desires of the reader. Don't forget: people read to enjoy themselves. I've never read a book because the author deserved it. I only read things that I enjoy. I love an author who makes me think, even challenges my worldview, but if you can't make me enjoy the ride, I'm getting off.

Humility is about creating a path of least resistance for the reader. If you want to be read (and if you didn't, you wouldn't write), you need to make it easy, worthwhile, and enjoyable for the reader, or you simply won't have many readers. It won't matter how good your writing is.

Kindness


The opposite of envy, kindness is all about how you regard your fellow authors. Whether they are above or below you in skill and accomplishment, they deserve your respect.

I will admit, I struggle with this one. If you've read this blog for very long, you'll know. I make a lot of hot-headed statements about amateurs and hacks. They're mostly for comic effect, but I'd be lying if I didn't admit I occasionally believe what I'm saying.

Cultivating humility helps one be kind. We are all students of this mysterious craft, and we are all on different paths. There is no single trajectory from novice to bestseller. Heck, not everybody wants to be a bestseller. And some bestsellers got there by sheer dumb luck; Stephanie Meyer sold Twilight to the very first person she submitted it to. Meanwhile, Frank Herbert's Dune was rejected over twenty times, even though it had already enjoyed success as a magazine serial.

You can guess what readers will like, but you'll never know. Even the people in the crow's nest (editors and publishers) don't know. They just guess better. 

Fiction is a crazy, unpredictable game, and it pays to have good sportsmanship. That's what kindness is all about. Respect the people who aren't as far along as you. Help them if you can. And learn from the people ahead of you. Don't waste your life trying to be them, or hating them for being on top. When it comes down to it, we're all on the same team.

Charity


The greedy writer will write anything to gain fame or recognition. The charitable writer shares themselves with the reader.

Few people read a book because the author deserves it, but everyone who reads does want a piece of the author. Readers want a story first and foremost, but they want that story to come from a unique voice. They want the story to embody some kind of artistic vision, no matter how humble. To attain true fame and recognition, a story must feel genuine.

That's what charity is all about. The greedy writer writes so that she may take. The charitable writer writes because she has something to give.

Figure out what you have to give, then figure out who wants that thing, and give it to them. It's simple, really. If you look at the demand first, then try to become whatever fills it, the result will feel contrived and artificial. But if you find your audience based on what you want to write, then use the audience's desires to guide and hone your offering, it becomes a give and take. It's tough to strike the balance between writing for yourself and writing for the reader, but authors do it all the time. The key is charity; a willingness to give. Without that, you're just a beggar.

Temperance


Writing that indulges the author's poetic or descriptive whims is gluttonous. Temperance, then, is when you only give what is necessary, when it's necessary.

When you're in the trenches, up to your elbows in words, sometimes it's hard to know how much is too much. We're all guilty of a long-winded, tell-y description once in a while. But that's what makes editing so great. We aren't committed to the first words we choose.

Temperance, then, is your inner editor. No, not the negative one who says you're a hack. The other, reasonable one, who says "maybe you should tighten that up a little." It's perfectly fine, even advisable, to turn this voice off when you're writing a first draft. But once the draft is written, this voice should take charge and hone your writing down to its leanest, meanest self.

In this sense, temperance takes on another meaning. We temper metals by repeatedly heating, quenching, reheating and quenching again. This process removes the hardness and brittleness of a metal, and makes it tougher and more flexible. Your writing should be the same. Smooth over those rough spots. Rebuild brittle sentences so they don't shatter on first reading. You want your writing tough--assertive--but flexible enough that anyone can understand it. Tempered writing can withstand the test of time.

Chastity


That word is bound to bum a few people out, so let me be clear: chastity is NOT abstinence. Chastity is merely the avoidance of empty sex and violence.

In writing, this means only including graphic details when they really matter. There's no sense in showing a character getting their hand cut off unless that disability is going to change the way they behave. There's no reason to show two characters making love unless the act has consequences, good or bad. Either they fall in love, or they regret the encounter and that regret drives their choices from that point on.

Chastity is not avoidance of sex, drugs, violence, and cursing. Chastity means taking something "impure" and making it pure by imbuing it with meaning. Sex between loving partners is wonderful. Meaningless sex between strangers leaves them feeling cold. It's the same way with writing. A steamy sex scene, or a gruesome fight can fire our passions if it means something. But if it's just there for show, it will turn us off.

Even when the sex and violence do matter, there's something to be said for restraint. After all, reading is about stimulating the imagination, and the imagination is always more satisfying than reality. Think about it: a horror movie is always less scary once you've gotten a good look at the monster. It's the unknown that scares and tantalizes us. A woman clasping a sheer cloth across her chest is sensual. A woman with her ankles behind her head is just pornographic, and frankly boring. You can't give everything away right away. In writing and in life, Chastity is the art of savoring the reveal.

Patience


The wrathful writer crafts a story as a means to an end. The story serves his message. The patient writer doesn't feel the need to cram anything down the reader's throat. The patient writer understands that people change gradually.

I'll admit that sometimes it's good to be shocked out of your complacency. Sometimes we need the horror of war to motivate us toward peace. But if we're to sustain that peace, we must gradually change our attitudes toward our enemies, or history will repeat itself.

Writing with a message works the same way. Maybe you want to convince the world to go vegan. You can't just show people a cow in front of a band saw and expect them to convert on the spot. If anything, it will only make them dislike you for exposing them to that cruel reality. As a writer (or a speaker, for that matter), you are just a messenger. The idea you want to convey is bigger and probably older than you. Chances are you don't even own this idea you're trying to sell. So unless you're peddling one of the few new ideas in the world, people aren't going to hear what you're selling. They already know all about it. All they're going to hear is how you're selling it.

People are stubborn. They only change when they decide to. People rarely change for others, and when they do, they screw it up as often as not. To enact change through storytelling, you have to make people want to change. and that means being subtle. They have to think it's their own idea. That means planting a seed, surreptitiously if you have to, and waiting for it to grow. And that takes patience.

There's another kind of patience that wise writers practice too, and that's waiting for success. Successful writers will tell you that it doesn't come overnight, or even at all. The writer who claws and scrambles after success like a dog scratching at his cage is just wearing himself out. He'll quit before the gatekeeper lets him through. But sit and wait patiently, and the gatekeeper can be kind. And the writer will be wiser and happier for it.

Diligence


Alright, maybe you shouldn't just sit and wait. Be patient, by all means, but use your time to improve your craft.

Again, sloth is probably the most common and deadly sin for writers. It keeps great books from being written, and good authors from getting better. Whatever you write, whatever your goals are, there's always a way to grow. Anyone who doesn't believe that is prideful, but that pride is probably masking sloth.

I believe one of the deepest flaws in our society is that we go through a period of education, and then at a certain point we're "done". But that's not really how the human mind works. Humans always need to be growing. The minute they stop, they start dying.

So if you're a well-educated writer, whether you have an MFA, or just a stack of dog-eared craft books and a full RSS feed, get over this idea that you're "done". There's always more to do.

Even if you've accepted that learning is a lifelong process, there may still be a lesson for you to learn about diligence. You may be the best writer you can be, but each piece you write must go through a similar process of forging to become the best piece it can be. Just because you're a hardworking author doesn't mean you crap gold. Even successful authors need to edit. Every word should be questioned.

Forget "good enough". "Good enough" is for losers. Make your writing as good as you can, no matter how much work it takes. You can't expect devotion from readers if you don't plan to repay them in kind (Like this quote? Click here to tweet it!). People can tell when an artist is resting on his laurels.

Furthermore, diligence is about finding the writing habit. Figure out what your peak hours are in a given day, and try to use them for writing. Figure out what habits, settings, and motifs put you in a diligent state of mind. Writing is art, but it's also work. In fact, it's mostly work.

Get to it.

Bonus Virtue: Hope

Though it's not listed among the classical Heavenly Virtues, in my preliminary readings for this article, I encountered several mentions of the idea of hope.

Hope is a uniquely human phenomenon (as far as we know). Hope is a happiness that looks to the future. Animals, smart as they may be, are governed first by instinct. Instinct lives in the present. Instinct is either satisfied now, or it desires something now.

Humans, however, willingly sacrifice in the present to store up treasures in the future. Looking fondly to that future is what we call hope.

As a writer, you must always have hope that you will succeed. You must hope that you become the best writer you can be. You must hope that you will land a literary agent, or successfully market your self-published book. You must hope that readers see and hear what you're trying to show them.

And a good writer will instill hope in her readers. Sad endings and negative character arcs have artistic merit, but in the end, readers are unlikely to return to an author that makes them feel like shit. If you use a negative character arc to teach the reader a hard lesson, you should at least leave them feeling like they're better people for having learned it. If you make them feel like they're a shitty person living in a shitty world, they won't be lining up to buy your next book.

Maybe people deserve to feel shitty. Maybe you believe that. But even if they do, the don't want to, and that means they're not going to willingly subject themselves to something that makes them feel that way.

Is that the kind of writer you want to be? Someone who readers unwillingly subject themselves to? If that's you, you're probably not reading this.

Good books give us hope, even if it's bittersweet. Keep that as your goal, and you'll never stray too far from the virtuous path.

***

Well? What did you think? Was I too harsh on the sins? Are the virtues naiive? Let me know in the comments!

7/11/2016

The Seven Deadly Sins of Fiction Writing


Alright. I'm not the first to publish a blog article along these lines. You caught me. What can I say, it's a grabber!

Despite how often people trot out the idea of the Seven Deadly Sins, I still think there's some use in listing the worst things you can do to damage your writing and your career. What you don't hear about often are the Seven Heavenly Virtues, which oppose the better-known sins. That's what I plan to add to the discussion; not just the diseases, but the cures.

First, though, we have to take a look at the bad stuff:

The Seven Deadly Sins of Fiction Writing


Pride


For a writer, pride can take many forms, but it usually boils down to one poisonous thought: "I'm better than other writers".

Many who are stricken by pride may not even admit it to themselves, but deep down they labor under the pretense that they, above all people, know what they are doing. These are the amateurs who think they don't need to learn grammar, story structure, and self-editing skills. These are the journeymen authors that think their lengthy publication record exempts them from criticism.

Most successful people in the world agree that successful people never stop learning. Recently, I saw a video that highlights another disturbing facet of this notion: once you stop learning, you get old. When a writer decides he or she knows everything they need to know, that's the moment they begin their inevitable descent into irrelevance.

If life and history have taught us anything, it's that new ideas and innovations are constantly overtaking established methods. The person who balks at new knowledge refuses to accept this. Even if a writer really did know everything about writing, language is a living, changing organism, and there will always be new things to learn.

So never assume you've seen it all. They're coming up with new stuff all the time. And never assume you can't learn something from someone just because they're in an earlier stage of their career than you.

Envy


Writers are readers (at least they should be), and that means we all have our favorite authors that inspire us. Many of us feel indebted to a particular author for motivating us to start writing in the first place.

Envy is what happens when that admiration turns bad. Instead of learning from our idols, we hate them for their success, or we try to ape their style in an ill-conceived attempt to ride their coat tails.

The more time you spend talking shit on other writers, the less time you spend growing in your own career. That's the real sin of envy; by focusing your emotions and efforts on another person, you do yourself an injustice. Sure, some famous writers are hacks. Some of them didn't work for their success. Some of them don't deserve it. So what? How does that affect you? Are you under the impression that every writer deserves an equal share of the fame?

Be inspired by others, of course. That's part of how you learn. But don't focus on them. Work to improve your own writing instead of tearing down that of others.

Greed


For writers, greed can be related to envy. Greedy writers hop from one trend to the next, writing whatever they think will sell. They see a successful movement, and they drop what they're doing and try to write something that will fit in.

Greedy writing is devoid of theme. It lacks identity. Even if it's well written and edited, the writing is missing the spirit that makes true originals worth learning from.

In writing, greed is another perversion of inspiration. Greedy writers are posers. They're fickle. The moment something drops below a certain rank on Amazon, they're off to find the next trend. They have no ideas of their own, nothing original to say, and while they might occasionally entertain, their work is quickly forgotten. Readers, whether they're aware of it or not, can sense fluff. That's what greed produces: fluff.

Gluttony


Speaking of fluff, gluttony is when a writer is so obsessed with words and clever ideas that they crowd out the story. Purple prose is a well-known pitfall, especially for beginning writers who have not yet learned the wisdom of restraint. Beyond the words themselves, though, there is a sort of violet-tinged aura that some stories take on when an author tries too hard to stuff them with whiz-bang, neato ideas.

Gluttonous writing is filled with unnecessary detours, either to flex the writer's poetic muscle, or describe some pet object, idea, or character in exhaustive detail. These are the writers who spend whole chapters describing the social machinery of a futuristic society, but somehow don't derive a plot from all that information. These are the info-dumpers. These are the people who include a list of the name of every crater on Mercury, even though the reader has no need to know them.

The fruits of gluttonous writing are ultimately distractions from the story. Everything in a story must matter; every object, idea, or character must advance the plot and draw the reader more fully into the author's world. You can't make a story "cool" by hanging a bunch of neat stuff on it. You can't make a novel poetic by tacking a bunch of florid descriptions onto every scene. Every addition must serve the whole, or else be cut out.

Lust


Similar to gluttony, lust is when a writer fills his or her book with lurid tales of sex and violence as a way of shocking the reader into paying attention. Don't get me wrong, readers love a sexy, violent story, and I'm no exception. But when those scenes are shoehorned in at moments where they don't matter, or when they go on so long it becomes obvious that the story is just an excuse to exorcise the writer's lust (for flesh or blood), that's a problem.

People love sex, drugs, violence, and swearing. But that doesn't mean that including those things will make people like a story more. Cheap thrills are just that: cheap. It takes no skill to toss in some debauchery just for the hell of it. Making the debauchery matter, however, can make for gripping writing. Don't shy from red-faced vitriol or red light district pleasure, just make sure they're in the story for a reason. And for God's sake, don't make us sit through page after page of that stuff. It gets embarrassing after a while.

Wrath


Wrath is when a writer creates a story only as a means of expressing some fiery political, religious, or philosophical view. Granted, narrative can be an effective means of elucidating a philosophy, but ultimately it does a disservice to the fiction itself.

The issue here is similar to gluttony and lust. A writer should not write a story as an excuse to do something else (Like this quote? Click here to tweet it!). If you want to be a poet, be a poet. If you want to write steamy love scenes, erotica is your game. If you want to spread your ideology, you should be writing essays. Why hide your true objective under a shroud of fiction? To me, it's a sign that the writer lacks confidence, especially when it comes to philosophy. If your ideas aren't strong enough to stand on their own, or if you don't feel capable of defending them, maybe you shouldn't be trying to sneak them into reader's minds by disguising them as a story.

Furthermore, when you write a book to espouse an ideology, you're spreading yourself too thin. You're doing two jobs; crafting a story and defending an argument.  I'm all for political and philosophical themes in fiction; my work is full of them. But a good story must be its own objective. If you're guiding inspiration is a message, and not the story itself, you will choose the message over the story whenever the two come into conflict. The result is a weak story, which in turn makes your message harder to digest. Ultimately, it's counter productive.

At the risk of sounding heretical, this is why I'm not a fan of so-called "literary" fiction. This is why I, an avid reader, was always the vocal dissident in any English class. Many of the books I was forced to read just didn't hold my attention. I read them, and I enjoyed more than a few, but I could always tell when a writer was just using a boring, barely-there story to bludgeon me over the head with some pet idea. I wish I could have put my finger on it at the time.

Sloth


Writing is a stationary pursuit, so perhaps it is fitting that the most common and most deadly of the seven sins is sloth. We all know our own capacity for laziness in writing, and it infects us at both the micro and macro levels.

On the micro level, we have lazy writing; common missteps like too many adverbs and adjectives, or empty words like "very" and "beautiful". Many of the articles on this website are dedicated to fighting lazy writing.

On the macro level, writers are often lazy in their approach to the task. We're all guilty of this sometimes; we don't always feel like writing, or we simply can't muster the energy to do another round of edits on our latest work. Even if we do find the energy, we half-ass the job sometimes. And who among us is immune to the dreaded writer's block?

Sloth is arguably the most deadly sin of fiction writing because no matter how it attacks, it prevents you from building your story world. Readers cannot read what we do not write (Like this quote? Click here to tweet it!), and they cannot visualize what we frame in lazy writing. Either way, readers are left wanting, and we are left wallowing in obscurity and self-pity.

Unfortunately, there's no one-size-fits-all solution to sloth. Writing is a habit like any other, and it must be undertaken deliberately and repeatedly until not writing is more vexing than writing badly. We may die before we accomplish everything we want to, but if we write anyway, at least we will have done something.

I've always believed in lofty, even immodest goals. Set your sights on the mountain's peak. You may not reach it, but you'll get off the ground.

***

Next week, I'll take a look at the virtues that oppose these sins. If any of the above sound like you, hopefully my thoughts will be helpful!

6/20/2016

Can You "Just Write"?

When I first decided to seriously pursue writing, I didn't think much about what I needed to do to prepare for a career as a writer. I just decided to do it, sat down, and started.

Why is that?


Can you imagine starting any other career that way? You wouldn't say "I'm gonna be a fireman!" and start running into burning buildings. You wouldn't say "I'm gonna be a stockbroker!" and start...actually, I don't even know what you would start doing. Go to a stock exchange and start shouting?

Anyway, I find it odd that writing is a career that people think they can just do. I mean, in a sense it's true; there's no national writing organization whose dispensation you need, no training you must complete. There are organizations and schools you can go to, but nobody is going to make you. If you want to be a writer, nobody is going to stop you.

But just because you can jump in head first, doesn't mean you should. Most writers agree that writing well is hard. No matter how good a communicator you are, there's a lot to learn when it comes to crafting fiction.

Writing fiction is like coding. Your manuscript is your coding environment--a blank text file, or the HTML template of a blog like this one. And the mind of the reader is like a web browser; it reads and interprets the code. Whatever you do in your manuscript has an effect in the mind of the reader. Sometimes it's the one you want. Sometimes it doesn't matter if it looks exactly the same to everyone, so long as it's close enough. And sometimes, if your code is faulty, the browser simply can't understand it.

You wouldn't say "I'm gonna be a web designer!" and start writing websites without learning HTML. You might do what I did and get set up with a platform like Blogger or Tumblr, but you wouldn't go tinkering with the site's template unless you at least knew HTML and CSS. Hell, this website's template still intimidates me a little, and I've learned a lot in the last year.

The point is that writing, for whatever reason, seems to be one of the few careers that people think they can jump into without learning anything new. What is it about fiction that makes us feel like we can start messing around without learning the language first?

My best guess is that we think we already know the language because we speak in our native tongue every day. But it's important to realize that everyday speech is a completely different language.

A language is more than words and their dictionary meanings. Ask any linguist. A language is a complex system of rule-based information exchange. Language can exist in any of the five senses, and often it exists in more than one at a time. English is a language we hear and see, but when we talk to each other we also receive signals with our other senses. When someone smelly comes up and talks to us, it colors our perception of their words. If we still have the taste of our partner's lips on our tongue, it changes the way we hear their words. If someone says something while caressing your inner thigh, you're liable to interpret it differently than if they said it while punching your face.

In everyday speech, we have the entire lexicon of human body language supplementing what we hear (or see, if you're using ASL). A speaker's posture and gestures give subtlety and nuance to their words. Depending on the speaker's face, the same sentence might sound true, sarcastic, dishonest, or exaggerated.

In writing, however, words are all we have. There are a handful of tricks like italics to add emphasis, and punctuation to organize things, but we don't have anything as intuitive as body language to help transfer meaning.

Therefore, when we write, we must choose our words much more carefully than we do when speaking--and not just because we have fewer channels open. When we speak to each other, the words themselves are ephemeral. We rarely recall the exact words we say, or that were said to us, we recall their meaning. Not even that, we recall our own interpretation of their meaning, whether or not that was their intended meaning. All but the most profound words disappear like smoke in the wind once they're spoken.

One of my all time favorite quotes about writing actually comes from the 1982 Jim Henson masterpiece The Dark Crystal. When the main character is asked what writing is, he gives the best definition I've ever heard: "Words that stay."

Writing stays. Writing is permanent (or at least semi-permanent). A writer must make sure she wants her words to stay. She must make sure they deserve to stay. Which is not to say they must be some James Joyce-esque outpouring of the eternal human soul, but they must create the correct effect in the mind of the reader, or they don't deserve to stay. (Like this quote? Click here to tweet it!)

Many of us write every day, even if it's just a grocery list, or our name at the bottom of a receipt. We fill out forms, write emails, and post sticky notes. It's writing, but it's still a different language than fiction, because the information they transfer seldom requires much imagination. Fiction invites the reader to imagine things which don't exist, and may never exist. There's room for interpretation, but if you want to write fiction, you have to know the code.

Maybe you think you can "just write". Maybe you think your editor will just "fix it". I did, when I started out. But I was constantly frustrated by people misunderstanding or not understanding my stories. Eventually I had to accept that the burden of clarity was on me. So I learned the code.

Think you can make it as a writer without learning grammar and storycraft? Let's have an argument in the comments! Gimme your best shot!

6/18/2016

New Story Available!


My newest short story Enemy of Existence is now available in the anthology Coming Around Again, on sale now! The book was put together by the Central Arkansas Speculative Fiction Writers Group, to celebrate the group's 7th anniversary. It's the second anthology they've put out, and I'm proud to be included this time around!

The book showcases writing from CASFWG members, as well as writers from around the country. The theme of the book is anniversaries and cyclical events. There are a ton of amazing stories included, it's great read!

Pick up your copy now, and don't forget to leave us a review when you're done reading it!

About Enemy of Existence

A new world. A reluctant band of colonists. A violent secret.

They came to find refuge from the war that destroyed their home. Instead they found an enemy more savage and relentless than any they had faced before.

With no link to the world he left behind, one man must fight a losing battle for humanity's existence, and it will change everything he knows.

6/13/2016

3 ways to Plot a Short Story


Many (if not most) fiction authors begin their careers writing short stories before moving into novels. For most of the 20th century, it was almost a requirement to start out this way; write and publish enough short stories to build a name for yourself, then move on to longer books and a publishing contract.

The system works a little differently now. Big magazines don't publish as much fiction as they used to, and fiction-focused periodicals are fewer in number, and their readerships are smaller Anthologies are everywhere, but again, the readership isn't huge. You're not likely to see a themed anthology in the top ten any time soon.

But there's still a big niche for short stories today. The simplicity and affordability of online self-publishing makes it easy to send your short story out into the world. It also means the fiction market is saturated with poorly-conceived, poorly-executed material.

So how do you stand out from the crowd? How do you win the hearts of readers? How do you edge out the competition when submitting to a magazine or anthology?

There's no secret sauce, of course. It's the same as anything else: success is a lot of hard work, and a little luck.

For me, hard work has always taken the form of learning and applying technique. I love books about the craft, but I've found there's a shortage of writing advice on the short story form in particular. Recently, I read Let's Write a Short Story by Joe Bunting of the website The Write Practice. It wasn't a bad book, but I was a bit disappointed. I went in hoping for a detailed breakdown of how short story structure differs from novel structure, and how to approach plotting and editing a short. Instead, I found the same old advice about submitting, self-editing, and staying on task. It was good advice, but I've heard it all before (and written about it too).

Luckily, I've had some ideas about short story structure churning in my head for a while, and my disappointment with Let's Write a Short Story has motivated me to share them.

Why bother plotting a short story at all?


I mean, it's short, right? Why go to the extra effort?

Well, if you're like me, plotting is as much a habit as it is deliberate practice. It's hard for me not to plot. But even if that isn't true for you, any story, no matter how short, is worth sketching out in advance. I firmly believe that good stories are like icebergs: the reader only sees the tip, but there's a vast framework beneath. (Like this quote? Click here to tweet it!)

And as I've said before, it's easier to work out kinks in an outline than in a story. Your first idea is rarely your best, so when you're approaching a story it pays to sketch it out first and revise a few times before committing anything to the page.

So how should short stories be structured? I've thought about it, and I'm pretty sure there are three general ways to do it.

Compressed Four-Act Structure

If you haven't read my series on story structure, this might not be familiar to you. Please go read it, it's awesome and everything I say is 100% right, because I'm super smart.

Anyway, traditional story structure can be compressed down to a shorter format. When plotting out signpost scenes and major turning points, you try to express what you need to as simply as possible. Instead of an entire scene or series of events at Turning Point One, you write just a single moment that changes the game. Instead of a whole Save-a-Cat scene, you write one moment, maybe just one line of dialogue that will engender sympathy for your protagonist.

I tried this strategy when I wrote my short story Deep (available from major retailers!). The story began with a couple bickering, and to create sympathy, I had the main character apologize to an android that overheard the argument. Apologizing to a robot is meaningless, of course, but it showed that she was embarrassed, and embarrassment is sympathetic. That was the idea, anyway. Buy it, and let me know if it worked!

Compressed story structure can work on a surprisingly small scale. With Deep, I crammed my entire four-act structure into about 5000 words. Four act structure is more about proportion than amount. As long as the important turning points are spaced right, it doesn't really matter how much story they contain. The resulting rhythm will still feel familiar.

The Vignette

A popular form with literary fiction authors and art house filmmakers, the vignette isn't really a story in the technical sense. It's really just a single scene intended to highlight a particular theme, emotion, setting, or character.

Vignettes can be done well, but they are often misused. Sometimes, authors will write vignettes as a way of exploring a setting or character, but nothing interesting happens in the resulting story. The writer merely describes a person or place, and perhaps gives us some interesting bit of backstory or exposition, but there is no narrative present. Vignettes like that are useful to write, but not very interesting to read. They're notes, really, not proper writing.

Remember; the key to good fiction is conflict. To keep readers interested, something has to be wrong, and it has to be wrong now, not in the murky, shapeless past. If you can't find the conflict, you're writing notes, not a story.

Good vignettes will paint a detailed picture of a theme or emotion. In Coffee and Cigarettes, Jim Jarmusch uses the vignette to explore the theme of awkward, tenuous conversations. The scenes he presents vary widely in tone, but at the heart of all of them there is some form of uncertainty, and that provides the conflict.

Vignettes can be extremely short, or relatively long. The thing that makes them vignettes is that they happen in a single time and place. A long vignette can be a riveting slow burn if you lay the tension on thick enough. Think of the opening scene in Quentin Tarantino's Inglorious Basterds. That scene would probably make an amazing short story.

The key to using a vignette effectively is to keep the tension in focus. Even in the longest vignette, there's really no room for exposition. Get to the conflict, and let the reader stew in it until the scene comes to its close. Afterwards, the emotion you developed will still be ringing in their ears.

Sequence Structure


If you haven't read my article on sequence structure, here's a brief summary:

A Sequence is a group of related scenes. It consists of two phases, Action, and Reaction.

The Action Phase has three parts: A Goal, some kind of Conflict that impedes the character's progress toward that goal, and some Outcome (usually bad) that results from the conflict.

The Reaction Phase also has three parts: An emotional Reaction to the outcome, a period of Deliberation on what to do next, and a final Decision, which provides the next goal.

For more, read my article, or check out K.M. Weiland's series on this topic (I think my terminology is easier than hers, but the idea is the same...because I stole it from her).

Sequence structure as a short story plotting framework is new for me. I haven't actually written anything I've plotted this way (I've plotted, but I haven't actually written). But knowing how well this framework translates into novels, it stands to reason that it's a good way to write a short story. Gripping stories all have that domino-effect feeling, whether they're short or long.

In a novel, you typically have several main sequences linked up by smaller ones. The smaller ones can be cut short or interrupted, but the main ones should usually proceed unhindered. In a short story, I think you probably just need one, or one and a half. Let me explain.

The beginning of any story needs some kind of hook. Something has to be wrong right away or the reader isn't likely to get interested. To me, either a goal or an emotional reaction can provide this.

A goal is a desire with a plan. It can be established quickly, and then you move right into conflict. A goal in itself is already something wrong: wanting something means you don't already have it. Depending on what your character wants, that can be enough right there. Imagine a story starting off with one character wanting to kill another. That's conflict!

In sequence structure, the emotional reaction is a direct result of the preceding outcome. If the outcome is usually bad, that means the reaction is already fraught with conflict. You could open on a character fuming with frustration, buried under anguish, or blinded by rage. If you paint a good picture of what this person is like when they're frustrated, depressed, or enraged, you will supply a vivid portrait of the character (which is good to do early on), and you'll be starting with internal conflict that a reader can sympathize with.

Whether you start on Action or Reaction, all you need to do from there is proceed in the natural order. In a short story, I don't think it's a good idea to interrupt the flow of sequence structure. That might work in novels, because you have plenty of time to tie up any loose ends you leave dangling. But even meaty short stories need to be relatively compact. If you feel the need to interrupt or break sequence structure, maybe what you're writing would work better as a compressed four-act structure, or even a full novel.

Wherever you begin, I feel it's probably best to end on an outcome. This seems natural, because an outcome is more or less a synonym for an ending. You could end on a decision, but you'll want it to be one of those momentous, life-changing decisions that portends great or terrible things. Executed properly, a decision can create a resonant ending, which you always want. In general, though, I'm willing to bet readers will prefer ending on some kind of result.

So if you want to start with the Reaction Phase, your outline might look something like this:

  • Reaction: Bob is angry at Sheila for sleeping with Dave.
  • Deliberation: Bob goes back and forth about whether or not to kill one or both of them.
  • Decision: Bob decides to kill them both.
  • Goal: Bob wants to kill Dave and Sheila, so he goes to buy a gun.
  • Conflict: The gun store owner knows Bob, and is suspicious about his motives for buying a gun.  
  • Outcome: Bob takes his anger out on the store owner, and winds up getting arrested.

If you want to start with the Action Phase, your outline might look something like this:

  • Goal: Bob wants to Kill Dave and Sheila, so he goes to buy a gun.
  • Conflict: The gun store owner knows Bob, and is suspicious about his motives for buying a gun.  
  • Outcome: The owner refuses to sell Bob a gun.
  • Reaction: Bob's anger intensifies.
  • Deliberation: He thinks of other ways to kill Dave and Sheila.
  • Decision: Bob takes a knife from his kitchen and waits for Sheila to come home.
  • Goal: Bob wants to kill Sheila.
  • Conflict: Sheila returns home with their kids.
  • Outcome: Bob can't kill her in front of the kids. He buries his anger, and we're left with the sense that life from then on will be very different.

Okay, maybe those aren't really great stories, but they illustrate my point. Sequence structure is an adaptable framework that allows you to create a domino effect of any length. This makes it perfect for short stories, because their length varies.

***

I've thought a lot about short stories. I'm a lifelong fan of story cycles like Bradybury's Martian Chronicles and Asimov's Foundation Trilogy (which is actually a collection of related short stories). But for whatever reason, there just isn't much material out there about how to write and structure them. There are hundreds of books about how to write a novel, but the only book I found on writing short stories had more to say about the publication process than the task itself.

These three structures are all I can come up with. They each have their strengths and weaknesses, but when I plot short stories, it's always in one of these ways.

How about you? How do you plot short stories, if you do it at all? Can you think of any other structural frameworks I could include? Comment and let me know!

5/30/2016

The Three Stages of Editing

Editing is the most daunting, frustrating, and labor-intensive part of being a writer. I often say that writing is just prep-work, and editing is the real writing.

If you've read any of my articles about plotting, you know I like a well-defined task, and editing is no exception. I don't just muddle my way through, reading my manuscript over and over, blindly feeling my way towards a stronger story. I break it down into three distinct stages, working the various issues from largest to smallest.

Developmental Edits


The big picture stuff is first. Once I finish a draft, I take some time to read the whole thing cover to cover. I usually convert the manuscript into an ebook (using Calibre), and read it on my phone. This takes me out of the writer's mindset; it makes it impossible to tinker and get distracted as I go. I have Google Keep or a blank Google Doc open, and I jot down everything that comes to mind as I read.

Mostly, I try to focus on big-picture issues like showing and tellingstory structureproportion, and how my characters are coming across. I do my best to ignore typos and grammatical errors because A) I will fix those over the next two stages, and B) the issues I find during the developmental stage usually require extensive rewrites, so a lot of what I read will end up getting cut out or rewritten anyway. It's a waste of time to tinker with the grammar in a paragraph I'll be cutting out later.

As a self-editor, this stage usually lasts the longest. Depending on the complexity of the novel, I might end up doing two rounds of developmental edits, because the more new material I write, the more new issues pop up during rewrites. This is one of the reasons I'm so heavily in favor of plotting. If a sequence of events clashes with a character's motivations, or if a particular chain of causality doesn't work, it's much easier to rework in the plotting phase. But, try as I might, sometimes I can't see the flaws until the manuscript is written, so there are always rewrites in the developmental stage.

Once developmental edits are done, I usually send the manuscript out to beta readers. It's essential to get another pair of eyes on your work, to catch what you can't. As a writer, you'll always know what you were trying to say, and sometimes that makes it hard to see what you did say. Beta readers cut through all that mess, and give you ammo for the next stage.

Line Edits


Once I'm sure the story is structured and proportioned the way I want it, I dive into the words themselves. Line edits are best done with tunnel vision; you want to ignore the story as much as possible, and focus on how well the sentences work. I look at paragraphing, word choice, dialogue mechanics, character voice, and a whole host of other issues. This can involve multiple passes, but usually by this point I know where my strongest and weakest scenes are, so I try to focus my energy where it's needed most. 

The hardest part about line editing is knowing when to stop. There is never a point where I can read a sentence and not imagine another way of saying it. Even if I'm satisfied with something one day, the day will eventually come when it sounds like garbage to me. I fully believe this is a fundamental law of writing. If you never stop learning, you never stop improving. If you never stop improving, the gap between your current understanding and your previous work is always growing, and that means your old writing will always look worse every time you revisit it.

So at some point, you just have to stop. Do it arbitrarily if you must, but for me there's always a point where I take a step back and realize I've tried a sentence or a passage five or six different ways, and I'm beginning to retrace my steps. That's when I stop.

Proofreading


Once I realize I'm torturing myself, the only thing that remains to be done is make sure I don't look like an idiot. Even nit-pickers like me make typos (I'm sure there are dozens on this site), but I do my damnedest to keep them out of published fiction.

Unfortunately, I fail as often as I succeed, which is why I like to use a program like ProWritingAid to help me clean up the mess. Editing software will always fall short of a human editor, but it has its advantages. Software doesn't get fatigued or distracted. Software isn't replaying highlights from last night's game while its eyes tumble over a mess of letters without comprehension. And software is fast. The burden still lies firmly on the writer, but the writer can do more with a little help from a machine.

Once I've dotted all the I's and crossed all the T's, I have myself a finished, polished story. And then it's time to send it out into the world, and risk starting it all over again.

But hey, that's the job.