Showing posts with label Pinterest. Show all posts
Showing posts with label Pinterest. Show all posts

3/28/2016

The Ten Commandments of Fiction Writing, Part Nine


As a student of the art of fiction, there are several axioms and pieces of advice that I come across again and again; "show, don't tell", "write what you know", "don't trick the reader", etc. These aren't items from a single book, they're everywhere. Some of them surely originate with specific authors, but as ideas they've taken on a life of their own, becoming more than something one person said.

In this series, I will try to gather all those admonitions, encouragements, and adages into a single, definitive list; the Ten Commandments of Fiction Writing. Hopefully this will be as fun and educational for you as it is for me.

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Commandment Nine: Thou shalt edit thyself, and allow thyself to be edited



This one shouldn't come as a surprise coming from me. But I firmly believe that all writing deserves to be subjected to brutal, merciless editing.

And not just polishing as you re-read. No. I mean tough editing from someone who knows grammar, punctuation, and the principles of fiction. Someone who won't pull any punches. Someone who will tell you flat out that your story sucks, if that is, in fact, the case.

I've met writers and editors that believe that editing should be done with a light touch, in order to preserve the writer's voice. But I don't agree.

For one thing, if a writer's voice is so fragile that it can be undone by suggesting some more sentence variety, or asking them to avoid over-abundant alliteration, then that writer needs to accept that their voice may not be fully developed yet. If you're afraid an editor will strip your voice out of your work, you must not trust your voice. If it's there at all, it will survive even the harshest edits.

The deeper issue is that too often (arguably most of the time) authors use this amorphous, ineffable thing we call "Voice" as an excuse to avoid editing. Once you invoke the divine mystery of Voice, all meaningful analysis comes to a screeching halt. (Like this quote? Click here to tweet it!) After all, Voice is nearly synonymous with a writer's taste in words, and as the old maxim says, "in matters of taste, there can be no disputes." (If I encounter this argument an editor, it usually signifies to me that the writer is in the First Stage of competence, and will not benefit from my participation)

Appealing to voice is the same logical fallacy that occurs when someone invokes the divine to avoid being proven wrong. It's a cop-out. I'm a believer myself, but if you ever catch me saying "because God says so" when you're critiquing my opinions, you have my permission to slap me. Gimme a good rap on the beak, set me straight.

When a good editor critiques a piece of writing, they should be prepared to defend each note with logic (I'd say the same for any time anyone tells another person to change in any way). Every change the editor suggests requires a reason, and I will be the first to admit that if their only reasoning is personal preference, you should feel free to disregard that particular note. That's not to say you should dismiss it out of hand, though. If you respect the editor at all, you should at least consider their opinion, because it's likely based on experience. And if you still disagree, no good editor will insist you take their suggestion anyway.

The thing to remember is that editing is a mostly thankless job. Editors don't get royalties. You don't see famous editors walking red carpets. Nobody gets rich editing books. In the majority of situations, editors don't even get credit. Pick a novel off your bookshelf, and scan the front matter for the editor's name. Unless the author thanks them in a dedication, I'm betting it's not there.

Editors exist to serve writers. Unless the editor is an idiot, every decision they make has the same goal: to make the book easier to read. Any editor who tries to take over another person's story is an idiot, because they're not going to get credit for it. And remember what I say about the path of least resistance. Readers, by and large, only read books that are easy to read.

One final point: writers must learn to self-edit, at least to some extent. You can't just vomit all over your computer screen and expect some superhero to swoop in and make it a bestseller. If you put that much of the burden on your editor, you don't really deserve the credit, do you?

Expecting your editor to just fix everything is the same as a musician who can't sing expecting the recording engineer to just autotune all the wrong notes. The end result feels fake. Cognitive dissonance is built into the final product, and the audience can sense that something is off, even if they can't quite say what. Some of them won't care, but do you really want to bank your whole career and reputation on people not caring that your work is shoddy?

Writing is a creative endeavor, to be sure, but the writers who attain sales and recognition do so by working hard. You can't expect to dance around like a woodland nymph, surviving on inspirational Pinterest quotes, and then suddenly have Peter Pan the literary agent sweep you off your feet and carry you to the land of success.

You better work, bitch.

11/09/2015

World Building (FenCon Writer's Workshop Part 1)


World building is the process of establishing the rules of the universe you create for your story. Every genre uses world building to some extent; from hardcore sword and sorcery novels, to the small town detective novel, to aliens in space. The amount of backstory to include depends on different the story universe is from our known world.

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The following series comes to us from guest blogger and author Tom Howard.


Learn more about Tom by visiting his Amazon Author Page, and check out Tom's latest story in The Good Fight, an anthology of superhero vs. monster stories.

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FenCon--a long-running science fiction and fantasy convention in Dallas, Texas--hosts an affiliated writers’ workshop every year, where professional writers share their own experiences with beginning writers in intensive workshops.

My own writing is at a too comfortable plateau, and I attended to learn some new skills to improve my writing. I’ve enjoyed FenCon writing workshops before and always find something to take away.

I attended the workshop with my friend and frequent collaborator, Belinda Christ. I think she has attended them all. Like me, she’s always searching for community and new tools to improve her trade.

This year, 2015, urban fantasy writer, Jaye Wells, did a four-day class for a dozen writers on critiquing each others’ work. Ms. Wells used our comments as a springboard to present sessions on structure, conflict, and the other areas writers need to learn their craft.

Part One - World Building


What is world building? Creating a sandbox for your character. Not just the setting, but the cultures, races, history, and everything that influences your character. Characters have to be products of the world; they have to be connected to it. It's not just a set with an actor in front of it; that’s a two dimensional story. Instead, make your world a character. 

World building is not just the map at the front of the book.

Research is key. That will give you ideas for where your characters came from. Build your world by origins. As you’re creating this world, think of how it diverges from the normal world.

World building is the Forest and the Trees; where the forest is macro world building and the trees are micro world building. The more specific you can be, the more grounded the reader feels in that world.

The Five Ps of World Building


  1. People
  2. Places
  3. Problems (from the structure of society)
  4. Practices
  5. Peculiarities


All are required for the sixth P: Plot. Plot is what happens when People with interesting Practices in a specific Place try to solve their Peculiar Problems. (Like this Quote? Click Here to Tweet it!)

People: Gender? Age? Race? Background? Profession? [Pete: My Character Sheet template might be helpful here]

Place: City/town/village/planet? Geography? [Pete: My General Setting and Specific Setting templates my help with this]

Problem: What’s the problem facing this person or people in this town? Is it a vampire horde? Alien? A murderer? A social issue? [Pete: My Premise Sheet template might be useful here]

Practices: What is the culture of this place or people that might influence the story? What habits or details about the characters influence the story?

Peculiarities: These are the fun details. The twists on things we expect. These details will help your story stand out and give it your unique voice.

As you brainstorm, the most important question to ask yourself is, "Wouldn’t it be weird/cool if…"

Cut out magazine pictures and ask yourself what attracts you about it? Find a music playlist that fits with your world. [Pete: Browse Pinterest for ideas!]

The ultimate goal of world building is for you, the writer, to be fascinated and excited to spend lots of time in this new world. You can create pages of background and not use it. That’s okay because it colors your world and may be important in the next book.

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Tom's report from FenCon continues next week with a list of the Top Ten Plotting Pitfalls!

8/28/2015

How to Use Pinterest Like an Author


If you're reading this, you are alive in the year 2015 or later, and therefore you have heard of Pinterest.  Maybe you don't know what it is, and if so, you're lucky in a way.


You'll learn a lot more about Pinterest than I'm going to tell you by visiting the site, or downloading the app, but here's the short version:  I think of Pinterest like a cross between your bookmarks in your web browser, and your Movie/TV/Books likes on Facebook.  A Pin is an image that that links to its location on the web, be that a website, or just a database of images.  You "pin" pins to your pinboards, each of which represent a category of interests for you, and those boards are visible to your friends.  Every time you pin something, it shows up in their Pinterest feed.

For the most part, Pinterest is a resource for girls to research hairstyles, makeup tips, recipes, and inspirational quotes.  Hate me for stereotyping if you want, but you know it's true.  Pinterest isn't exactly a sausage fest.

Not that there's anything wrong with hairstyles, makeup tips, recipes, and inspirational quotes.  The point is, Pinterest isn't a social network that immediately strikes you as useful in your writing career.

But you'd be wrong.  Not only is the site overrun with pins that link to brilliant writing articles, but the images themselves can serve a useful purpose to writers.


When you're describing a person, place or thing, you might start with a clear image in your head.  But you might not.  Maybe you know you want to set a scene in a church, but you don't have any specific church in mind.  You can look for pictures of churches on Pinterest, and pin the ones that inspire you.


And when it comes to characters, you can search for pictures of the actors and actresses you would cast in their role if your novel were a movie.  It might help you visualize them better, and provide more vivid description in your novel.

Another way Pinterest is helpful is as a source of inspiration.  Aside from all the lifestyle tips and recipes on there, Pinterest is a repository for visual art.  Everything from classical paintings to avant-garde sculpture can be found, and you never know what might inspire you.  Sometimes images can be amazing writing prompts.

Most people don't realize it, but writing is a 24/7 job.  Writers should always be on the alert for ideas, random facts, beautiful words, and inspiring images.  Pinterest is a great place to find these things, and it's a great way to organize them so they fit into your writing routine.